Sound Aesthetics Sampling

Inspirational Sounds

Welcome to the official hompage of Sound Aesthetics Sampling.

 

We are a small team of sounddesigners and composers, bringing you inspirational and easy to use virtual instruments and sounds for NI Kontakt. Furthermore it is important that every single sample has the sound we want - and you don't get hundreds of simply cutted round robin samples -. All sample libraries we're producing tend into a "cinematic" direction from really lush and wide pads to thundering perkussion ensembles or expressive solo instruments as well as a lot of sounddesigned elements.

 

So keep up to date with our newsletter to receive informartion about upcoming libraries and get them for intro offering and preordering prices.

 

Now let us inspire you !

 


Announcing Resona v. 2.0

Resona has still all of the "old" samples in it, but comes along with many fresh new sounds. It will be released in october 2017.

Here's a list with all features added in v. 2.0:

  • Beautiful 3D GUI for your inspiration.
  • Dual Layer architecture for almost all patches, that lets you morph between two sound sources inside one patch.
  • Arpeggiator now available for ALL Plucks, Bells etc.
  • Phrase Sequencer patch for the Shorts, that will let you create interesting arpeggios etc. (The Sequencer works like a choir phrase sequencer. Whenever you release key, the sound of the next step will be triggered. It is sort of a custom round robin system)
  • Predefined Presets can be loaded for the effects, that will inspire you even further.
  • Full ADSR control now for ALL patches.
  • Almost the double sample amount.

This is a first shot of the interface for the Arp Patches. The Short Patches will have a slightly different UI with only one layer, sequencers and an extra Arpeggiator tab.

 

!Audio Demos coming soon!



Announcing MOUNTAINS v.3.0

Mountains still has ALL Legacy samples in it with some new sounds, but the main thing about the Update is the new engine .

Here's a list with all features added in v. 3.0:

  • Totally new designed GUI.
  • 4 LFOs for the Pads
  • two indpendent sequencers for cutoff and volume
  • 20+ fx impulse responses to further shape the sounds
  • new sounds
  • a lot of snapshots
  • full ADSR control
  • minor bug fixes